The State of UX in 2016
Here’s our take on looking at the past, understanding the present, and anticipating what the future holds for UX in 2016.
The online whiteboard of Kristofer Palmvik
Users don’t leave because they can’t figure it out — they leave because they don’t care to.
Life is short. No one wants to fill out a form. Be conversational. Be funny.
Have you ever wondered why Netflix has such a great streaming experience?
A series of unwanted actions happening in a user interface that take us down a path that gets darker and darker the further we go.
The form I had to fill out to inform my ethnicity was definitely not fair. It just didn’t give me any option I was fully comfortable with, yet it still forced me to pick one of the options to be able to proceed.
I found the lockscreen experience confusing and I wanted to learn why
Let’s do a quick experiment and see if there is space to improve the menu and guide the customers into a direction.
We need to remind companies that we’re more than metrics. We’re real people with busy lives.
Optimizing web pages for print is important because we want our sites to be as accessible as possible, no matter the medium.
Here’s our take on looking at the past, understanding the present, and anticipating what the future holds for UX.
it’s usually safer to be delightful on the screens that a user won’t see too often
Failed to make interfaces that are usable, failed to make software that is intuitive, and failed to make products that normal people can understand.
Usability was no longer enough. We had to step forward into the new world of user experience and emotional & persuasive design.
MRI and CT scans are all delivered in DICOM format. Free programs can be used to get images and even 3D models from that. Unity can be used to view those in VR. It can be done fairly easily, and the longer you take to make it, the more people suffer or die from what will eventually be outdated 2D screen diagnosis.
By applying a simple structure and some basic formatting, you can dramatically improve the appearance, readability and experience of your release notes using nothing more than the plain text characters at your disposal.
The card is a user interface component that acts as an entry point to more detailed information.
The world is diverse. Companies just cannot afford not being. The future demands it.
Look around you while you read this: do you honestly think your team is as diverse as it could be, or do you sometimes feel like you work in a bubble?
Our phones are getting bigger, but our hands don’t.
It’s easy for us designers to just slap a gender question that says Male/Female in there — and make it mandatory — because our marketing department needs that data to sell stuff.
Some common missteps, shows why good avatar design matters, and lays out real-world examples of better avatars in action
By disclosing the station at the scale appropriate for the user, it makes learning about the station more manageable.
Relax! You’re talking to a human, who is sitting in front of you, being very kind to answer all of your nosey questions.
In general, drug dealer references making sense in your product is a sign of a problem
If users are powerless, designers are not doing their job.
What I think the Chinese apps do well from a UX perspective
Teens simply have staggeringly low attention-spans. The fast-paced, brightly colored scrolling of Instagram and the red-notification-filled, ephemeral feel of Snapchat fit it perfectly.
Lyft doesn’t make you stretch your thumb one bit; the search bar is in the sweet spot.
With interface designs trending towards consolidation, designers can spend less time worrying about what color or how big a button should be and more about why it should be there in the first place.
John has 8 UXs in their bag and gives 3 to Joe. How many UXs does John have left?
Utilizing a systematic approach towards color reduces, yet does not eliminate subjectivity.
I put together a UX workshop and did an open invite to the client support team. This accomplished 2 things: we were able to unearth usability problems we didn’t even know were problems and we built a bridge between departments, facilitating collaboration between support and product.